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Two Dots - Scarevenger Hunt (Animations + Tech Art)

Here are some of the maps I animated and later on configured in the Two Dots game.

Map Animation Process:
Upon receiving the complete map artwork, I used Photoshop to carefully cut out all the elements that required animation. Additionally, I separated the background from the pieces designated for animation. Once the assets were prepared, they were imported into the Unity project, where I created the animations using Unity's animation tools. After finalizing the animations, I configured the map to ensure it functioned seamlessly within the Two Dots game.

Created all the animations of this map and later on the integration of the map inside the two Dots game.

Created all the animations of this map and later on the integration of the map inside the two Dots game.

Created all the animations of this map and later on the integration of the map inside the two Dots game.

Created all the animations of the full map and later on the integration of the map inside the two Dots game.